Here are all 49 abilities and how to unlock them Your blue magic active actions and hotbar slots can be saved to what is known as an active set. Players should use a standard experience (XP) to increase items they may already have, such as the Brand-New Ring and Friendship Circlet. LOGO ILLUSTRATION: 2010, 2014, 2016, 2018, 2021 YOSHITAKA AMANO. Recast timer is reset if target is KO'd in battle before the effect expires. Please note that the completion of duties will only count towards blue mage log progress if the party meets the size requirements. Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 290 for the first enemy, 15% less for the second, and 30% less for all remaining enemies. This quest is considered the easiest of the Treasures of Aht Urhgan quests. Ultimately it makes very use of experience buffs such as expansion preorder earrings, battle manuals, and However, I'm going to give you 22 Spells you should absolutely be using depending on what role you are currently playing as a Blue Mage. An easy way to Important! Below is a list of all the spells, sorted by region, focusing on the easiest locations. Mage tags an enemy and the max level player kills the enemy. Blue Mage starts at level 1 and has a maximum level of 70. Thanks to the FFXIV wiki (opens in new tab) for all the research. RELATED Final Fantasy 14: Complete Guide To Playing Paladin. Blue Mage Spells Learning Guide. Blue Mage Spells Learning Guide. the Blue Mage will get the full experience for the enemy and level up extremely You're limited to only 24 spells on your quick bar at a given time, so finding ways to combine these spells is part of the fun of playing the Blue Mage. It takes significantly Sabotender Bailaors are level 25-27, so we are As with the other two new job quests, it is solable at level 30, provided you use Sneak Oils and Prism Powders. FFXIV Blue Mage spell list. They don't learn new spells by just leveling up. This is a fun way of testing your skills and thinking about selecting the right spells for the job, as some creatures will have certain weaknesses to a specific element, and sometimes you'll have to use spells that can control or exploit the environment in some way. level 70 enemy and having a max level player kill that enemy. WebBlue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named "Out of the Blue," available January 15th. Once they reach the level of the next At that point, we Blue Magic, also known as Blue, is a Magic skillset in Final Fantasy V. It is the special ability of the Blue Mage, and marks the first way in Final Fantasy to use magic learned from enemies. First, you must have one Disciple of War or Magic job at level 50, which is the requirement to pick up the Blue Mage quest. That means the Blue Mage cannot be used in endgame dungeons or raids, and it is also restricted from joining a host of other group activities like PVP. When you defeat an enemy after it has used that spell, you have a chance of learning it. Just make sure everyone is alive! Deals wind damage with a potency of 220 to all enemies at a designated location. Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 70. Deals unaspected damage with a potency of 50. Glass Dance 350 Potency oGCD AOE / 90s Cooldown. Blue Magic comes in a variety of different forms, from offensive spells to positive enhancements. Here's a table below of these spells and the in-game descriptions of their effects. Allegedly, anyone who purchases one of his soul crystals can learn to mimic the aetherial magicks of wild creatures. Completing this quest unlocks the blue mage log. As with the other two new job quests, it is solable at level 30, provided you use Sneak Oils and Prism Powders. Reduces target's HP to 1. That said, some excellent spell options make an appearance in most Blue Mage builds. Now he loves a good RPG and sinking into a strategy game or two. An exception has been found with Chiggoes teaching Blood Drain instead of Bats. The difficulty of the Primal (HM vs EX) does not change the learn rate. Eruption on Ifrit Normal is now working again :), Your email address will not be published. When playing as a blue mage, it is possible to participate in duties with other players in preformed or undersized parties. Spells have "difficulty" tiers, ranging from one star to five stars. WebInterested in leveling blue mage but don't know anybody in-game yet to help you power level? OA2-4 Khadga has a 1.9~2.0 attacks/round average, we'll go with 2.0 because it's a prettier number. If the Sign up to get the best content of the week, and great gaming deals, as picked by the editors. For more detailed information on each spell, please refer to these links: /u/ZeroTheBardbarian's list with extra information: /u/AtrumNuntius's maps with spell locations, u/Gregkow for pinning down the requirements for "Perfect Blue". J Kick (or Quasar) 300 Potency oGCD AOE / 60s Cooldown. Whether it's colossal in-game wars in an MMO, or long-haul truckers who turn to games to protect them from the loneliness of the open road, Steven tries to unearth PC gaming's greatest untold stories. Also, it is important to note that you can learn spells from monsters higher than you, but you must be able to get to them (dungeons & trials must be unlocked, but you can be carried). Deals unaspected damage over time with a potency of 200 to all enemies in a cone before you. Overview. Deals unaspected damage with a potency of 130 to all enemies in a cone before you. Doing instances either premade with no Unrestricted options selected or with both Unrestricted and Level Sync options make the spell a 100% learn rate. Afflicts the target with Physical Attenuation, Astral Attenuation, or Umbral Attenuation. 1000 Needles does exactly 167 DPS since it does 1,000 want to make sure that you have level-appropriate casting gear. The level 20 quest requires that you learn Mind Blast. Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50 percent less for all remaining enemies. It is important to note that when powerleveling, the Blue Mage should As such, there are several key points that distinguish it from other jobs. The Masked Carnivale gives blue mages a chance to test their skills against a range of opponents. WebBlue Mage is the first limited job in the game. Players must first complete the main scenario quest "The Ultimate Weapon." Having this label means that this class is primarily focused on solo gaming. level. While the prime target offers increased rewards, the difficulty is significantly higher. example, level 69 Bhoot enemies in The Lochs (x:23, y:9) can be used. Blue Mage can be played starting at level 1 * The additional rewards for a weekly target can only be earned once per week. Shares a recast timer with Shock Strike. Deals earth damage with a potency of 130 to all nearby enemies. The Blue Mage is one of Final Fantasy's most beloved and unique classes, and the Blue Mage in FFXIV is no different. Feather Rain (or Eruption) 300 Potency oGCD AOE / 30s Cooldown. It is only Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named "Out of the Blue," available January 15th. WebThe Blue Mage Quest. After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, 30, 40, 50 & 50. figure out a level-appropriate zone is by seeing the level of FATEs in that Given a 2.5 second Successfully completing duties listed in the blue mage log will mark them as complete, provided that you fulfill the requirements.Various rewards will be granted upon completion of these duties. As mentioned before, the Blue Mage is different from other professions. Unable to move or take action for the duration of this effect. 12 MUST HAVE SPELLS FOR ALL BLUE MAGES. Deals lightning damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 50 percent less for all remaining enemies. Feather Rain (or Eruption) 300 Potency oGCD AOE / 30s Cooldown. Usually, jobs follow a set path of slowly gaining extra abilities and mechanics as you master them, but the Blue Mage has its own ideas, and it's not keen on following the rules! The learn rate is just incredibly low for 5 star spells. Last Update: -document.getElementById('datetime-6435c2ca3121ad2f9c0058c9db81feb981460bc3').innerHTML = ldst_strftime(1618300800, 'YMD'); Blue mages can learn blue magic from various enemies, making them incredibly versatile in battle. For This is also true for Leviathan teaching Aqua Breath instead of Ultros. The leveling process for Blue Mage is dramatically different from the rest of the jobs. For example; it seems all Qiqirn can teach Faze. You can view a list of all available stages by speaking with the Celestium attendant. Final Fantasy XIV Blue Mage spells: all the job abilities you can learn. Blue Magic, also known as Blue, is a Magic skillset in Final Fantasy V. It is the special ability of the Blue Mage, and marks the first way in Final Fantasy to use magic learned from enemies. The Blue Mage class in FFXIV is designated as the first limited Job in the game. After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, 30, 40, 50 & 50. Move quickly to the specified location. If you're looking for spells added in Patch 5.15 (lv60 cap) or later, please use the following links. Deals unaspected damage to all nearby enemies with a potency of 400 for the first enemy, and 50 percent less for all remaining enemies. True to its design in older Final Fantasy games, The Blue Mage is a spell thief that adopts abilities from a wide range of monsters. defeating enemies in the open world (outside of FATEs and duties). Archived post. Doing instances either premade with no Unrestricted options selected or with both Unrestricted and Level Sync options make the spell a 100% learn rate. Inflicts Doom on target. shield on the low level Blue Mages for extra safety and resurrect them in case FFXIV Blue Mage Leveling Guide: Steps To Level a Blue Mage: Your email address will not be published. Players must first complete the main scenario quest "The Ultimate Weapon." Completing this will award you with a Soul of the Blue Mage and introduce you to Martyn the Blue Mage. technically count as a party. If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne. Having this label means that this class is primarily focused on solo gaming. The exact requirements are unknown at this time. Deals damage equal to half target's current HP. Its colossal array of spells include virtually everything under the sun, with multiple ways to sleep enemies, spammable stuns, heavy-damage nukes, and just about every status enhancement and status ailment imaginable. New York, non-standard solutions to problems, so Blue Mage content with all of its zaniness is a natural interest! All macros will be saved, regardless of blue magic content. When you defeat an enemy after it has used that spell, you have a chance of learning it. Deals lightning damage with a potency of 130 to all enemies in a straight line before you. There are several requirements before you can gain access to the job and begin leveling it up. Increases magic damage taken by all nearby enemies by five percent. FFXIV Blue Mage Leveling Guide: Steps To Level a Blue Mage: The steps to level a Blue Mage character remain the same through the entire journey to level 70. free trial) channel and Discord in To unlock Blue Mage spells, you have to first witness a monster using that spell in combat and then defeat the monster. Stars indicate the rank of the spell and how hard it will be to learn. Players must first complete the main scenario quest The Ultimate Weapon.. 12 MUST HAVE SPELLS FOR ALL BLUE MAGES. After featuring as a secret summon in FF4, the Goblin is back in FF5 with a Blue Magic move, Goblin Punch. Shares a recast timer with Mountain Buster. These spell totems are gained after learning 5, 10, 10, & 20 other spells. Use this to your advantage and set your actions accordingly.The elemental weakness of enemies is also indicated by an icon above their display names. There isn't really a great answer to this since there are many options. Deals unaspected damage with a potency of 50. All we want to do at this point is use 1000 Needles to kill To unlock the Blue Mage, you'll first need to complete two major milestones that shouldn't be a problem for veterans but will take a very long time for new players. Final Fantasy XIV Blue Mage spells: all the job abilities you can learn. Deals unaspected damage with a potency of 250. Greater rewards are given for completing duties marked as weekly targets, which are marked with a silver star. then enemies in the Alpha Quadrant of Azys Lla can be used. You can do single specific spells as well as entire presaved spell sets (set up spell sets by using the new BLU Spellbook UI. OA2-4 Khadga has a 1.9~2.0 attacks/round average, we'll go with 2.0 because it's a prettier number. Off-Guard and Peculiar Light now share a recast timer. enemies. Deals earth damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50 percent less for all remaining enemies. The leveling Blue Mage gets massively increased experience from enemies in the open world It is a "limited" class, as described by Square Enix (SE), meaning it can only go as high as level 50 at the moment, and cannot be used for any kind of endgame raids or dungeons in regular parties. Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 70. Every point of QA/TA/DA that you add lowers that 50% further. Giant Slayer is obtained by not interrupting "King's Will" throughout the fight, Trouble with Tentacles is obtained by not killing any of the tentacles that spawn in the 3rd Act, Perfect Blue is obtained by getting a score of 300,000 or higher. Once those requirements are met, you can speak with the "Zealous Yellowjacket" found in Limsa Lominsa Lower Decks near the aetheryte crystal to start the quest "Out of the Blue." So if you have friends helping you with harder spells, make sure they raise you before killing the monster! WebInterested in leveling blue mage but don't know anybody in-game yet to help you power level? Enemy level must be a multiple of 5. Use an HQ Tincture of Intelligence (any grade is fine) five seconds before pulling. not be in a party with the max level player or they will receive very * It is not possible to change to blue mage after entering the instance. Swiftcast can also be used to make the Final Fantasy XIV Blue Mage spells: all the job abilities you can learn. reach level 70. The blue mage log allows you to form parties with other blue mages and participate in specific duties. Repeat the process until all Liam enjoys finding For many cases, spells must be learned from the mobs in the locations in this list, despite others appearing in the same family in other locations. Has no effect on enemies whose level is higher than your own. 5 Death) Instantly kills all Frozen/Petrified enemies (Dungeon Spell), Bad Breath Multiple Debuffs + 100 Potency DOT (Raid Spell), Blood Drain 50 Potency ST + MP Recovery (Raid Spell), HEALER SPELLS - HEALER MIMICRY GIVES +20% HEALING POTENCY, Sharpened Knife (or Sonic Boom) 220 Potency Melee (or 210 Potency Ranged Attack), 1s Cast (Weaving spell), Filler Spell Any 220 Potency Ranged Attack, (Optional) Second AOE Spell Any 220 Potency AOE Attack, used for Libra Elements, Angels Snack 400 Potency AOE Heal + 1000 Pot Regen, 120s Cooldown, Exuviation - 300 Potency AOE Heal + Esuna, Condensed Libra 5% Increased Damage for 30s (Physical, Astral, or Umbral), Off-Guard (or Peculiar Light) 5% Increased Damage for 15s, DPS SPELLS - DPS MIMICRY GIVES +20% CRIT AND DIRECT HIT RATE, Moon Flute Increases Damage by 50% for 15s, cant take any action for 15s, Tingle 100 Potency AOE, increases next physical attack by 100 Potency, Whistle Increases next physical attack by 80%, Triple Trident 150x3 Potency ST, 90s Cooldown, (TWTT or Tingle Whistle Triple Trident is 750*1.8 Potency, the strongest attack outside Final Sting), Matra Magic 100x8 Potency ST, 120s Cooldown, (Bristled Matra Magic is the strongest per GCD attack), Rose of Destruction 400 Potency ST + Knockback, 30s Cooldown, Final Sting 2000 Potency ST, kills user, Magick Hammer 250 Potency AOE + MP Recovery + lowers INT and MND by 10% for 10s, 90s Cooldown, Rose of Destruction 400 Potency ST + Knockback, 30s Cooldown (Shares Cooldown w/ Chelonian Gate), Choco Meteor - 300 Potency AOE if Chocobo in party, Saintly Beam - 500 Potency AOE against Undead targets, Flying Sardine - 10 Potency ST + Interrupt, instant cast, Missile Deals 50% of Current HP, chance of failure (Dungeon Spell), Launcher Deals 50%/30%/20%/10% of Current HP in AOE (Dungeon Spell), Ultravibration Instantly kills all Frozen/Petrified enemies (Dungeon Spell), Lv.